Ambience Weekly Update #7 - Tribes

This week there are now little groups of people scattered around the world. When you first join or create a world, you look around to find a tribe you would like to lead. It’s a nice way to begin the game, and those AI tribes can stay there through the rest of the game too. You might be able to recrute more people from them, trade with them, or perhaps even get into battles with other tribes.

I also fixed up a few issues with multiplayer, and worked on a few boring things like automatically wrapping text to the next line when it gets too long.

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2 posts were merged into an existing topic: Development Update #7 - Tribes