i would like to preface this with my lack of any game development know how.
so i’ve no noticed that by observing these suggestions that there’s no mention of how your tribe population would grow, please tell me otherwise if its mentioned in a video or on the forums or something. so i suggest a system where you could incorporate tribes, this could be peacefully or aggressively, and of course a “breeding” system where your population would grow naturally. in the case of peaceful incorporation i suggest a system where if your tribes are friendly enough through trade or other means that you could choose to “incorporate” them. in order to have an aggressive incorporation you need a raid system, i suggest in order to fit my incorporation system, the player would select a tribe then select a raid option in a sort of diplomacy screen, once you’ve selected raid you could select incorporate, along with this raid selection screen you could choose to raid for resources and such. if there’s another better functioning raid system that fits this that’s fine, this is just a place holder type thing. once raided and incorporated, maybe for a certain period of time those tribesmen that were incorporated might have a low “loyalty” or something, so if you’re raided there’s a chance that they might desert you or even turn on you if you’ve been bad to them or something. for the natural breeding thing i think that’s kind of self explanatory, i don’t think that the game should really show it, so maybe it would be like the sims, but like the sims i’m sure people will mod it.
i know that raping and pillaging was a very prevalent thing but i really don’t think that should be a part of the game. i also think my aggressive incorporation thing might be to aggressive as it could suggest things i guess, but at the very least peaceful incorporation should be included if you’re friendly enough with a tribe. again i have no clue how difficult this is to make so yeah.