In the Sapiens FAQ it’s said that the game will only use one thread, not requiring multiple cores.
These servers are going to need some grunt. I don’t know how much exactly yet, but in particular they will need plenty of RAM. (2GB or more per server instance is probably a reasonable guess) They only use one thread, so no need for lots of cores per server, but they could end up using a fair amount of CPU too. - majicDave
Does that mean it won’t be able to run on multiple threads, or that that won’t even be required for setting everything to high (quality)? I know games are capable of doing that without multithreading, but I’m just wondering if it’ll be an option.