Theology will probably be in the game in some way, shape, or form.
How exactly, is a subject I’d like to expand upon.
Will theology give Sapiens some physical of advantage, like better hunting skill, et cetera (civilization 6 style)?
Possibly, but I suggest not.
I suggest it gives psychological advantages to your Sapiens, for example;
-Being more willing and getting more enjoyment out of certain actions (for axample fishing).
-How Sapiens choose their partners, wich sex plays what role, and what traits are considered attractive.
-Wether your Sapiens are monogamous, or polygamous, or if their social system is closer to communism or capitalism.
-How much they dislike intimidating, or humbling themselves in front of other tribes.
-Offering things will increase happiness.
Or perhaps you can think of entirely different ways it can affect their behaviour.
And how should gods tie into these preferences exactly?