Video Devblog #24 - Porting from OpenGL to Vulkan


#1
For the past 6 weeks or so I’ve been mostly working on porting the rendering engine from OpenGL to Vulkan. In this video I explain my reasons for taking on all of this extra work, and talk about some of the challenges and surprises I encountered through the process.

#2

5 posts were merged into an existing topic: Video Devblog #24 - Porting from OpenGL to Vulkan


#3