Video Devblog #25 - Storage Areas & Hay Beds

In this video I share my thoughts on how the early game will work, and how the new storage areas will replace stockpiles. You can now clear the grass away and build hay beds, which eventually your sapiens will be able to sleep in. There are also changes to the digging, building and snapping mechanics, and a number of improvements to the renderer and game engine.

This is a companion discussion topic for the original entry at