Video Devblog #45 - Animations and Multiplayer Architecture

I’ve added a number of new animations to Sapiens over the past couple of weeks. In this video I go behind the scenes to show my process and workflow for creating animations and importing them into my custom engine. I also talk about multiplayer, a new happiness meter which influences behavior based on needs, and where I’m heading with relationships and behaviors between individuals.

This is a companion discussion topic for the original entry at https://www.playsapiens.com/2020/02/21/devlog-45.html