Video Devblog #57 - Modelling, Animation, and Early Access

The game is really starting to come together with lots of refinements in the gameplay and UI. I’ve also been working on the sapien models and animations, and in this video I go into some specifics of how the models have developed over time, what I’ve learned, and how they are implemented in the game engine.

This is a companion discussion topic for the original entry at https://www.playsapiens.com/2021/07/21/devlog-57.html
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